The Dying West

Why Do People…?

It can seem very confusing why people are bringing about the demise of the things they themselves like and on which they depend.  Why do Starmer, Macron, et al. bring in immigrants over their country's objections even though those immigrants will make/produce populations that not only will stop voting for them but seize their assets and impose the jizya on them (or maybe do much worse) and so forth?  Popular attempts at explanation have been Satan and Pathological Altruism, which form a dumb and dumber style relationship much like the rest of Jesusianism and Bangism.  E.g. Satan is a stupid fantasy, but much less stupid than believing selfish genes developed the favored trait of "harms self."  Like the evolution debate, Jesusian creationism is very stupid, but beats by a huge amount the "randomness just so happened to turn out lifeforms perfectly suited for Earth's environment" nonsense with which Bangism counters Jesusianism.  

We are again discussing decay, the seemingly confusing process whereby living things change, i.e. environments pass through the same stages individuals do.  

(No, not "environment" like "Tyrone and his friends got retardedly low test scores because they were raised in environments with inadequate funding for math classes and inadequate funding for math insertions into TV shows etc." but like when some cells grow in a petri dish that dish is their environment.)

There is birth, growing, maturity, aging, and death.  You know this.  It's taken for granted, probably since you were a toddler and knew that someday you'd get bigger and'd heard about some person who'd died.  This is such simplicity.  

What is more complicated, what is difficult, is to understand that groups of humans also get born, grow, mature, age, and die.  We often have this assumption that our society is somehow magically different than other things.  Recall how the human body--your body; you know it's there and that there are lots of other human bodies around--is made up of trillions of cells.  A human society is the same thing in the sense that it is made up of a lot of discrete parts.  

Decay

Think about a sandwich.  What happens if you set it down outside and leave it there for a week?  'Til next year?  Or maybe you just put it on the counter in the kitchen and forget it in your hurry to leave for that trip, get back a couple weeks later, and…?  What has happened?  It decays, right?  Yeah.  

Aging

What happens to the sandwich is the same thing that happens to people.  It's the effects of Time.  Stars get born, grow, mature, age, and die.  They're not human; they don't change as much from this perspective, and none of them even once has lifted that heavy thing out in the garage.  

Galaxies do the same.  They get born, grow, mature, age, and die.  The process of getting born, of course, does not involve some chick squeezing something out of her vulva.  It doesn't take hours or even days; it might take millions or whatever number of years, and there is neither wake nor coffin when it stops being a galaxy.  However, time always changes things.  Even galactic superclusters and bigger things.  Or smaller things.  There's a time scale, and if humans preference things based on numbers they think big and sizes they can't see, they can miss things.  

Decay of the West

On a big time scale, that means you can live your entire life in an environment's aging, which is almost everyone now reading this, specifically those in the West.  The seeming conundrum of "Why are they hurting themselves?" can mystify; can seem impossible to solve, but what's happening is the West is decaying.  That's in a way terrible, because it really sucks to go through; a lot of bad things happen and a lot of lies are told.  People can figure out that Decay are and have been affecting things as long as there's been a West, starting from little things that can be ignored, then onto huge things.  

Operation of Decay

Passengers

The operation of decay on a society is much like the operation of decay on a body.  It is not a battle and it is not magic, though stories can be told making it seem to be either.  Imagine an astronaut in his airtight space suit.  That astronaut goes out on a spacewalk, the idiot in the ship forgets someone's out there and drives away really fast, and 100 years later some tourist goes the wrong way and then sees what he thinks is that astronaut floating out there.  Does the astronaut wave hello?  No; the astronaut's dead.  

Does the astronaut's body look the same as the day after it died?  No, it decayed in some ways.  

How?  It was, er, airtight!  And the suit was shut, and in outer space, and there wasn't a cut and the body didn't float to some rainforest, and…!  

…The body carries the instruments of its own decay.  The human mother typically births a human through an orifice located right by the anus, which helps with that.  Nursing also helps, but Caesarean babies fed only formula still breathe air.  They touch things, and all that.  Like living things on this planet, they tend to host quite a few bacteria (there were and maybe still are a few living things in sterile labs doing spooky germ-free tests.  Such things tend to be very weak, very sick, and die early, but like socialism, idiots keep thinking the bacteria/virus-profit motive-free life is good).  

What do those agents of decay do your entire life?  Well, they're passenger viruses; they don't cause any trouble, but not for lack of trying.  They fight your immune system from the time they show up until you die.  It's just because you keep winning, battle after battle after battle, that they're "passenger viruses."  

Numbers

Posit this: there are 6,000 hungry bacteria.  They sneak off smidgens of stuff here and there, don't really get noticed, and think they'll get more, so they each have 10 kids.  Let's say that takes a day.  Then those ones each have 10 kids.  Then those ones ~.  At some point, 594,000 of them think they'll eat food from this tube going to the liver.  Your immune system disagrees.  There's a fight.  Your immune system kills 'em all.  So, 594,000 are dead, a microscopic chunk of waste goes to the colon, and these 6,000 hungry bacteria start the process again.  

Next year?  Another one.  Year after that?  Another one.  You don't even know; you don't care.  Occasionally some other viruses come in, you take an antibiotic, it sometimes kills those ones and sometimes not, and if you kill them you touch stuff and breathe air and just get reinfected again.  

Pyrrhic Victory

So, after 72 years or so, you die, and all of a sudden your immune system stops fighting back.  6,000 becomes 600,000 becomes 6 million becomes ~.  All of a sudden, every battle is a victory for them!  They can eat stuff they never could before.  The Crips aren't just raiding the liquor store; they move into the liquor store.  Every single thing never before accessible becomes accessible.  "What a victory!" is what the agents of that kind of decay would think if they could think.  

However, the agents of that decay then die.  The dead person stops eating, there stop being things upon which those agents can feed, and all those microorganisms die.  

It's happened a lot: think of every Egyptian mummy you've ever seen.  They've all decayed, which meant little things were changing them, but those things are now dead.  Things don't stink in that museum like they do when a mortician's shop gets in those 20 bodies of the people who died in that big crash: the agents of decay are themselves dead; are gone.  

Identifying Decay

Constant Battle

To identify Decay, we should look for a constant battle between little parts of the thing to be decayed and the agents of decay; in this case between the West and Decay.  Think of how the microorganisms that break something up when it dies constantly battle its immune system, lose big battles almost always in so mundane a way that the person doesn't even know it's happening, and then suddenly win every battle when the thing to be decayed dies.  Therefore, to find Decay--the agents of decay whose purpose is breaking up the West--one should find regular conflicts between Decay and West.  

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